Firstly; I'm a complete and utter noob to the galaxy editor. Every time I modify my map it is a trip down mental hell for me. Please don't poke fun at my skills with it :P
Alright, so: Introducing BOPB. This map was originally my attempt to overpower everything in the game and get a general ability with the galaxy editor in the process; I accomplished both 1 and 2, but as SC2 Vanilla is in a delicate state of balance, making everything more powerful made the Protoss instant win. So after running thousands of tests with my friends, I've arrived at this point, where BOPB is basically just my ideas thrown out in game form.
The Zerg are a little underpowered at the moment, but that can be fixed when in the hands of a good player. This entire map is based around the idea of Tiers; Certain units are certain tiers. A single T2 unit will take 5+ T1 to take it down, likewise T3 takes 5+ T2 to take it down. There are currently 4 techs, with the 4th being the Hyperion, Purifier, and Leviathan.
There are 2 versions posted on Battlenet currently, v6.5 and v6.6. Both of them are very, VERY different games. I've made hundreds of changes between 6.5 and 6.6, but haven't ported 6.6 over to a 4v4 map yet (which is what 6.5 is on). Please note that not everything may have increased in power. This map is nowhere near done. Not even close.
You can find the map by typing "bringing" into the custom map search bar.
I hope you enjoy playing my map!
Any feedback is helpful!
Currently Added Units:
Terran:
-TerraTron
-Hurricane Gunship
-Laser Tank
-Odin
-Campaign Units
-Hyperion (T4 Unit)
Protoss:
-Campaign Units
-Motherships are now a built unit from the Stargate, as it is now a high-end T3 unit. You can make multiple of these now.
-Purifier (T4 Unit)
Zerg:
-Brutalisk
-Pygalisk
-Lurker
-Leviathan (T4 Unit)
-Zerglings now are more powerful and numerous. 4 train from one larvae. They are also smaller.
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Firstly; I'm a complete and utter noob to the galaxy editor. Every time I modify my map it is a trip down mental hell for me. Please don't poke fun at my skills with it :P
Alright, so: Introducing BOPB. This map was originally my attempt to overpower everything in the game and get a general ability with the galaxy editor in the process; I accomplished both 1 and 2, but as SC2 Vanilla is in a delicate state of balance, making everything more powerful made the Protoss instant win. So after running thousands of tests with my friends, I've arrived at this point, where BOPB is basically just my ideas thrown out in game form.
The Zerg are a little underpowered at the moment, but that can be fixed when in the hands of a good player. This entire map is based around the idea of Tiers; Certain units are certain tiers. A single T2 unit will take 5+ T1 to take it down, likewise T3 takes 5+ T2 to take it down. There are currently 4 techs, with the 4th being the Hyperion, Purifier, and Leviathan.
There are 2 versions posted on Battlenet currently, v6.5 and v6.6. Both of them are very, VERY different games. I've made hundreds of changes between 6.5 and 6.6, but haven't ported 6.6 over to a 4v4 map yet (which is what 6.5 is on). Please note that not everything may have increased in power. This map is nowhere near done. Not even close.
You can find the map by typing "bringing" into the custom map search bar.
I hope you enjoy playing my map!
Any feedback is helpful!
Currently Added Units:
Terran: -TerraTron -Hurricane Gunship -Laser Tank -Odin -Campaign Units -Hyperion (T4 Unit)
Protoss: -Campaign Units -Motherships are now a built unit from the Stargate, as it is now a high-end T3 unit. You can make multiple of these now. -Purifier (T4 Unit)
Zerg: -Brutalisk -Pygalisk -Lurker -Leviathan (T4 Unit) -Zerglings now are more powerful and numerous. 4 train from one larvae. They are also smaller.