I've been working on an AI for my map Zone Control Ultra. Since my map isn't high on the popularity list, the AI has proven to be a nice feature to have, whether you want to fill those last (or many) empty slots for a full game, or just want something to practice against. The AI system so far isn't too bad off, definitely not perfect, but I would love to make it better! Here's a list of some of what it currently can do:
Makes decisions on who to attack based on an 'army scoring' formula
Has some *limited* micro features such as:
Automatic Stimpacks (but won't stim to death)
Moving wounded units behind the front line so they can still stay in the fight and not die.
Retreating from losing battles
Moves all units in range so they can all attack.
Something I like to call 'Bunker Charging' - Units surround a bunker, use stimpacks, and focus fire that bunker down.
Decides on its own the best purchases to make (Purchase a new zone, upgrade weapons or armor) to overcome whatever its enemies have done.
If anyone would like to give the AI a try, Zone Control Ultra is live on the NA server. All you need to do is add computers in the lobby, select their difficulty (The only difference in difficulty right now is how much upgrades/bunkers cost for the AI) and the AI will take over from there! If you find anything wrong with the AI please post here or PM me with some basic information on what happened, map size, how many different players (Computer and Human) in the game, etc. Or similarly if you can think of things that the AI can try to do to be better, please list the same type of information.
Thanks to anyone who tries help or gives any sort of feedback. Good or bad, it will be much appreciated! As I mentioned, you can find the map on the NA server or here.
I've optimized the code a bit, but haven't gotten any feedback on what really should be changed or enhanced. Anything would be much appreciated, thanks again!
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I've been working on an AI for my map Zone Control Ultra. Since my map isn't high on the popularity list, the AI has proven to be a nice feature to have, whether you want to fill those last (or many) empty slots for a full game, or just want something to practice against. The AI system so far isn't too bad off, definitely not perfect, but I would love to make it better! Here's a list of some of what it currently can do:
If anyone would like to give the AI a try, Zone Control Ultra is live on the NA server. All you need to do is add computers in the lobby, select their difficulty (The only difference in difficulty right now is how much upgrades/bunkers cost for the AI) and the AI will take over from there! If you find anything wrong with the AI please post here or PM me with some basic information on what happened, map size, how many different players (Computer and Human) in the game, etc. Or similarly if you can think of things that the AI can try to do to be better, please list the same type of information.
Thanks to anyone who tries help or gives any sort of feedback. Good or bad, it will be much appreciated! As I mentioned, you can find the map on the NA server or here.
@Jentzsch: Go
I've optimized the code a bit, but haven't gotten any feedback on what really should be changed or enhanced. Anything would be much appreciated, thanks again!