Damage Unit trigger seems to be broken... it can't load the Attacker parameter if it's a Unit Group index or even a direct unit value from the map
edit: no it was something else, can't delete this now lul
Ingame UI editor's frame property lists' elements are now displaying their name in a tooltip, too. It's that table where you can edit the properties of a frame. The labels in the table aren't all readable because there wasn't enough space for the text. Now, we can read the full name in the tooltip.
Damage Unit trigger seems to be broken... it can't load the Attacker parameter if it's a Unit Group index or even a direct unit value from the mapedit: no it was something else, can't delete this now lulIngame UI editor's frame property lists' elements are now displaying their name in a tooltip, too. It's that table where you can edit the properties of a frame. The labels in the table aren't all readable because there wasn't enough space for the text. Now, we can read the full name in the tooltip.
- The approach event of a morph ability isn't fired in every morph ability anymore. (This might be true for multiple stages now.)
- "Suicide Remove" effect starts "Unit dies" event with invalid triggering unit and player.