I'm an independent researcher looking to create a series machine learning algorithms that utilize the sc2 map editor to procedurally generate maps and replays. I've yet to read through the documentation so perhaps I'll find the answer there, but I thought it prudent just to ask if these tasks are even possible within the editor. If so, I would greatly appreciate a point in the right direction https://100001.onl/.
You can definitely make AI in the SC2 editor. Not sure about machine learning though. I don't think the SC2 editor has the ability to connect to other online services, but people have made crazy stuff in SC2. Also, what do you mean by procedurally generating maps? Do you mean using AI to completely automate the creation of maps? If so, then you can try to look at the structure of an SC2 map file (it's just a zip file, make sure to save maps as a components folder). You shouldn't try to make replays outside of SC2. There's no point in that.
Finally, there isn't much official documentation on the editor, save/map/replay file formats, or the engine itself. Most of the info comes from the community.
Don't post random links if you want to look professional. (I've been seeing a lot of random links injected throughout forum posts. I wonder if the forum's been hacked.)
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Hello,
I'm an independent researcher looking to create a series machine learning algorithms that utilize the sc2 map editor to procedurally generate maps and replays. I've yet to read through the documentation so perhaps I'll find the answer there, but I thought it prudent just to ask if these tasks are even possible within the editor. If so, I would greatly appreciate a point in the right direction https://100001.onl/.
Thank you for your time
You can definitely make AI in the SC2 editor. Not sure about machine learning though. I don't think the SC2 editor has the ability to connect to other online services, but people have made crazy stuff in SC2. Also, what do you mean by procedurally generating maps? Do you mean using AI to completely automate the creation of maps? If so, then you can try to look at the structure of an SC2 map file (it's just a zip file, make sure to save maps as a components folder). You shouldn't try to make replays outside of SC2. There's no point in that.
Finally, there isn't much official documentation on the editor, save/map/replay file formats, or the engine itself. Most of the info comes from the community.
Don't post random links if you want to look professional. (I've been seeing a lot of random links injected throughout forum posts. I wonder if the forum's been hacked.)