Hey, ive imported my own terrain textures, not the normals yet though. Any ways on the map im testing it out on when i use the texture bright light shins up from it. However when i import it to another map that someone else made that also has imported textures, the texture works perfectly fine no bright lights. Ive looked at it a bit and it would seem there must be some sort of lighting setting resonsible for this, anyone know how i can get this light to stop coming up through my textures, its a common problem that no one seems to answer.
Ive heard something about lowering the base alpha but is that a setting in the map editor.
Hey, ive imported my own terrain textures, not the normals yet though. Any ways on the map im testing it out on when i use the texture bright light shins up from it. However when i import it to another map that someone else made that also has imported textures, the texture works perfectly fine no bright lights. Ive looked at it a bit and it would seem there must be some sort of lighting setting resonsible for this, anyone know how i can get this light to stop coming up through my textures, its a common problem that no one seems to answer.
Ive heard something about lowering the base alpha but is that a setting in the map editor.