If you are reading this, you missed the show. Be sure to check out the VOD on the site!
As many of you probably have not really noticed, Blizzard's original maps sport some pretty juicy terrain that blends into the storyline very well and makes the maps humongously playable. In tonight's terraining tuesday we'll be taking a look at a couple of Blizzard maps to figure out what exactly is so awesome about them, and how we can steal these ideas to make our own maps look cooler.
As a little addendum - it looks like there's really heavy thunder on the way. I'll try to get online regardless of what happens, but there's a possibility I won't be able to cast tonight at all. Figured folks might want to know so they don't spend an hour waiting for me to come on thinking they got the time wrong.
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http://www.livestream.com/sc2streamster
Tonight's Topic: Blizzard's terrains
EUROPE: 9PM CET (GMT+1) : US: 1PM MST (GMT-7)
If you are reading this, you missed the show. Be sure to check out the VOD on the site!
As many of you probably have not really noticed, Blizzard's original maps sport some pretty juicy terrain that blends into the storyline very well and makes the maps humongously playable. In tonight's terraining tuesday we'll be taking a look at a couple of Blizzard maps to figure out what exactly is so awesome about them, and how we can steal these ideas to make our own maps look cooler.
To watch, go to the link at: http://www.livestream.com/sc2streamster when it's almost time to go on the air (9PM CET, 1PM MST).
As a little addendum - it looks like there's really heavy thunder on the way. I'll try to get online regardless of what happens, but there's a possibility I won't be able to cast tonight at all. Figured folks might want to know so they don't spend an hour waiting for me to come on thinking they got the time wrong.