Well, you could do Portal in SC2, but can you do SC2 in Portal?
Nope, but the simplified GUI based interface they showed off in that trailer implies that the Portal 2 editor will be very easy to use. Galaxy isn't easy.
I bet there are only a handful of people here who could figure out how to make Portal in the Galaxy editor. :)
Ever since I started watching Oz I feel extremely conflicted whenever I hear J.K. Simmons' voice. Cave Johnson is definitely what I'll remember him as, though.
Nope, but the simplified GUI based interface they showed off in that trailer implies that the Portal 2 editor will be very easy to use. Galaxy isn't easy.
I bet there are only a handful of people here who could figure out how to make Portal in the Galaxy editor. :)
The Portal 2 editor is nothing less than Hammer (aka Worldcraft, the editor used to create the whole Half-Life series). Like any 3D editor (Unreal or Farcry, just to name a few games), it's more complicated to design in 3D... especially when it comes to scripting and you have no choice but to write lines of code yourself. SC2 is the easiest and most intuitive editor I've seen in decades. Try creating maps with the Skyrim editor and see the difference.
Speaking of new editors, noticed this one out there. Nothing close to Galaxy, but the fact its all based off Trials which is a dirtbike side-scroller is pretty impressive.
As neat as it looks, hugely limited by the fact its on Xbox, so no importing new assets.
The Portal 2 editor is nothing less than Hammer (aka Worldcraft, the editor used to create the whole Half-Life series). Like any 3D editor (Unreal or Farcry, just to name a few games), it's more complicated to design in 3D... especially when it comes to scripting and you have no choice but to write lines of code yourself. SC2 is the easiest and most intuitive editor I've seen in decades. Try creating maps with the Skyrim editor and see the difference.
Actually, I'm not sure this is the case at all. I haven't seen any hard specs yet, but that video implies that the editor will be an extremely simple level creator. Think more along the lines of Little Big Planet's level editor rather than Worldcraft.
For example, the full Portal 2 game has lots of rooms where panels are missing, you can climb up into the air ducts to see creepy stuff on the walls, or just go exploring through caves and catwalks. I think this editor will be restricted to only allow you to make those very simple test chambers, kind of like what you see mostly in Portal 1. I have the impression that you'd use the editor to lay out the level with various puzzle components, and then it would render into the full 3D test chamber for you. Something simple enough that anyone could do it.
There's a new level editor in town.
http://www.gametrailers.com/video/exclusive-creation-portal-2/729579
Well, you could do Portal in SC2, but can you do SC2 in Portal?
Nope, but the simplified GUI based interface they showed off in that trailer implies that the Portal 2 editor will be very easy to use. Galaxy isn't easy.
I bet there are only a handful of people here who could figure out how to make Portal in the Galaxy editor. :)
Ever since I started watching Oz I feel extremely conflicted whenever I hear J.K. Simmons' voice. Cave Johnson is definitely what I'll remember him as, though.
That editor has been announced for a year already. Man.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
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The SC1 editor is easy too.
Easy=weak
The Portal 2 editor is nothing less than Hammer (aka Worldcraft, the editor used to create the whole Half-Life series). Like any 3D editor (Unreal or Farcry, just to name a few games), it's more complicated to design in 3D... especially when it comes to scripting and you have no choice but to write lines of code yourself. SC2 is the easiest and most intuitive editor I've seen in decades. Try creating maps with the Skyrim editor and see the difference.
There is no documentation for the Galaxy Editor.
Speaking of new editors, noticed this one out there. Nothing close to Galaxy, but the fact its all based off Trials which is a dirtbike side-scroller is pretty impressive.
As neat as it looks, hugely limited by the fact its on Xbox, so no importing new assets.
Actually, I'm not sure this is the case at all. I haven't seen any hard specs yet, but that video implies that the editor will be an extremely simple level creator. Think more along the lines of Little Big Planet's level editor rather than Worldcraft.
For example, the full Portal 2 game has lots of rooms where panels are missing, you can climb up into the air ducts to see creepy stuff on the walls, or just go exploring through caves and catwalks. I think this editor will be restricted to only allow you to make those very simple test chambers, kind of like what you see mostly in Portal 1. I have the impression that you'd use the editor to lay out the level with various puzzle components, and then it would render into the full 3D test chamber for you. Something simple enough that anyone could do it.