Hello guys i just joined the community.I have a map idea it's like a melee map with standard unit control but it has champions a lot of new custom units with abilitys it has 94 lvls(this is in the beta map i will increase the lvls a lot even tho u will need a lot of time to get that many lvls on ur champion) so basicly this is the most basic way to say it also the champions will like own their own race i mean with is Jim,Horner & Swann will have like Lasor tank,but Mengsk,Tychus,Nova won't but they will have some unit that they don't have.And now how the map is set up it's simple really Kerrigan is in the middle of the map.Jim,Horner & Swann,Tosh in the top right.Mengsk,Tychus( u willl find out why i am putting Tychus with Megnsk and y his still allive after Jim shot him in the head it will all be in the cinematics)& Nova.Zeratul,Tassadar & Kharass in the top left.There will be more but i have not decided dat much also like there will be an AI Hostile Dark Protoss in the top middle (controlled by the Xel'naga),almost in the right middle Zagarra(controlled by the Xel'naga).I am just spit balling ideas here BTW the real reason i am putting this idea in is to find some guys dat can create the spells i want (BTW i know some people will say i don't type properly why-y,you-u,dat,der.... it's from playing LoL HoN Smite Dota 2 & Dota it's just how everyone types in those games :P)
I want each unit in the game to have a ability for every unit dat increases the dmg,hp(and other stuff for individuals,most likely each type of zerg,protoss,terran unit will have their dmg increased at diffrent rates i will explain let's say the Zergling 0.2 dmg for kill,Roach 0.3 dmg for kill) for every kill let's say The zerg every unit of the zerg will have an ability called evolve(Abither implants the wild mutation when eating essence in all the swarm so dat it would be more effective it will be in the cinematics) have individual extra abilitys on the heores/units(maybe even towers) dat stack.Well anyway dat's all the time i have to explain my map i will continue to explain my map tommorow so i guess till then :).(i really hope u guys like my map cause i don't know how to explain very well i just type stuff dat comes to my mind about the map)(i will send u guys tomorow a beta of the beta map xD)
BTW i forgot to mension the map is original i have made a map before in Warcraft 3(i am pro in dat editor) Arthas in the middle and so on but never really published only played it with friends cause i got too lazy to make AIs
Hello guys i just joined the community.I have a map idea it's like a melee map with standard unit control but it has champions a lot of new custom units with abilitys it has 94 lvls(this is in the beta map i will increase the lvls a lot even tho u will need a lot of time to get that many lvls on ur champion) so basicly this is the most basic way to say it also the champions will like own their own race i mean with is Jim,Horner & Swann will have like Lasor tank,but Mengsk,Tychus,Nova won't but they will have some unit that they don't have.And now how the map is set up it's simple really Kerrigan is in the middle of the map.Jim,Horner & Swann,Tosh in the top right.Mengsk,Tychus( u willl find out why i am putting Tychus with Megnsk and y his still allive after Jim shot him in the head it will all be in the cinematics)& Nova.Zeratul,Tassadar & Kharass in the top left.There will be more but i have not decided dat much also like there will be an AI Hostile Dark Protoss in the top middle (controlled by the Xel'naga),almost in the right middle Zagarra(controlled by the Xel'naga).I am just spit balling ideas here BTW the real reason i am putting this idea in is to find some guys dat can create the spells i want (BTW i know some people will say i don't type properly why-y,you-u,dat,der.... it's from playing LoL HoN Smite Dota 2 & Dota it's just how everyone types in those games :P)
I want each unit in the game to have a ability for every unit dat increases the dmg,hp(and other stuff for individuals,most likely each type of zerg,protoss,terran unit will have their dmg increased at diffrent rates i will explain let's say the Zergling 0.2 dmg for kill,Roach 0.3 dmg for kill) for every kill let's say The zerg every unit of the zerg will have an ability called evolve(Abither implants the wild mutation when eating essence in all the swarm so dat it would be more effective it will be in the cinematics) have individual extra abilitys on the heores/units(maybe even towers) dat stack.Well anyway dat's all the time i have to explain my map i will continue to explain my map tommorow so i guess till then :).(i really hope u guys like my map cause i don't know how to explain very well i just type stuff dat comes to my mind about the map)(i will send u guys tomorow a beta of the beta map xD)
BTW i forgot to mension the map is original i have made a map before in Warcraft 3(i am pro in dat editor) Arthas in the middle and so on but never really published only played it with friends cause i got too lazy to make AIs
OO crap sry guys didn't know dat there was a forum for map ideas :P i will post it there and tomorow i will be active there if ur interested :)
Hey guys here is my map plans and other crap http://www.sc2mapster.com/maps/final-battle-will-deside-fate-wo/