I recently posted in the Map of the Week sticky thread, since no one appears to really check those. I will post again here.
As a big fan of the idea, I was curious about a revival. To me the whole concept could be lined up and put on the go in around a week or so. Does it need adoption? I'd be willing to take over and push things through, simply just get behind it, or help whoever was running it. Just browsing through that thread, most of the heavy lifting had already been done, it seems like a shame to let things fall by the wayside simply due to the disappearance of a few involved parties.
I'm currently writing an editorial on the state of the custom map community among other things. As someone who has dealt with a few community projects now I think attaching at least a plug for this program would be a really great thing to tag onto my piece.
I think the lack of replies is tethered to a lack of interest. Part of the reason I never bothered to do anything with the project is because it was born out of 'protest' against a system we had already been told was going to change. Now that Blizzcon has delivered the message about what's going to change, the project has lost its purpose. Aside from that, I think Rodrigo was the primary driving force behind it and he's left the mapping community, maybe even SC2 as a whole.
I'd daresay you can go right ahead and 'adopt' the project as you see fit, though I don't know all the ins and outs - see if you can get the attention of some of the involved mods here to check their opinions.
I apologize in advance, but could you tell us what exactly Blizzcon announced in regards to the map-making community? I for one really like the idea of map-of-the-week, but I'd also like to know why it's no longer necessary or is obsolete. Thanks :)
Oh certainly I don't really stand beside the abject fury against Blizzard and I'm sure the eventual news of a fix is contenting. But I think people will be tapping their feet waiting for a solution quite a bit longer than they imagine, especially knowing the source. And the value of that time to the community as a whole can't be understated. You really only have to look at the atrophy in that Map of the Week thread alone to see how steam is being lost in the greater scheme of things.
In the interest of full disclosure, part of the rationale behind my editorial was some very disappointing news I heard in the modding circle of the community. Although I can't relay anything specific I feel like the failure of the custom map community to receive support from the comparatively highly active general Starcraft community (streams, tournament viewers etc.) is really driving a lack of communication between official sources and the people who showcase their talents here.
As large projects such as mods or ambitious maps are forced to wait in silence they become exponentially more likely to be overturned and lost from things like economic or internal pressure.
The Map of the Week project is one of the few instances I do really know of which have cross-over potential to the mainstream community.
Right now, at least over the last couple week I had seen some very active petitioning from the creator of Peep-mode on things like SCreddit/youtube/etc. Tied to the replies to this I can't help but notice a seed of want in the community's minds for a higher quality of goods from their custom game experiences.
It really seems like especially now, when the tournament scene is at a stand-still in its offseason that there could be a nice timing to expose things to the general Starcraft community.
This would be a really nice showcase of what actually is out there dwelling in obscurity from the talents of the mod community.
@Mozared Is there a proper channel to reach out to the mods?
two videos where I and Zeldarules discussed most of the blizzcon stuff in detail (right after each day of blizzcon), look through them if you feel like it. Otherwise, just write "blizzcon" into the search bar here, you'll find a few threads/articles which Zelda and the other mods wrote.
On topic: I wouldn't mind map of the week getting restarted, but I didn't really follow the thread or anything...
Well, we could revive it for fun. People present their most recent completed project, talk about it (no more than 150 words) and we vote on which one we like best.
To me it is as much about developing the community by taking back a fraction of the popularity system, as it is showcasing what has already been accomplished.
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Hey there,
I recently posted in the Map of the Week sticky thread, since no one appears to really check those. I will post again here.
As a big fan of the idea, I was curious about a revival. To me the whole concept could be lined up and put on the go in around a week or so. Does it need adoption? I'd be willing to take over and push things through, simply just get behind it, or help whoever was running it. Just browsing through that thread, most of the heavy lifting had already been done, it seems like a shame to let things fall by the wayside simply due to the disappearance of a few involved parties.
I'm currently writing an editorial on the state of the custom map community among other things. As someone who has dealt with a few community projects now I think attaching at least a plug for this program would be a really great thing to tag onto my piece.
Please, let me know.
I think the lack of replies is tethered to a lack of interest. Part of the reason I never bothered to do anything with the project is because it was born out of 'protest' against a system we had already been told was going to change. Now that Blizzcon has delivered the message about what's going to change, the project has lost its purpose. Aside from that, I think Rodrigo was the primary driving force behind it and he's left the mapping community, maybe even SC2 as a whole.
I'd daresay you can go right ahead and 'adopt' the project as you see fit, though I don't know all the ins and outs - see if you can get the attention of some of the involved mods here to check their opinions.
@Mozared:
I apologize in advance, but could you tell us what exactly Blizzcon announced in regards to the map-making community? I for one really like the idea of map-of-the-week, but I'd also like to know why it's no longer necessary or is obsolete. Thanks :)
Oh certainly I don't really stand beside the abject fury against Blizzard and I'm sure the eventual news of a fix is contenting. But I think people will be tapping their feet waiting for a solution quite a bit longer than they imagine, especially knowing the source. And the value of that time to the community as a whole can't be understated. You really only have to look at the atrophy in that Map of the Week thread alone to see how steam is being lost in the greater scheme of things.
In the interest of full disclosure, part of the rationale behind my editorial was some very disappointing news I heard in the modding circle of the community. Although I can't relay anything specific I feel like the failure of the custom map community to receive support from the comparatively highly active general Starcraft community (streams, tournament viewers etc.) is really driving a lack of communication between official sources and the people who showcase their talents here.
As large projects such as mods or ambitious maps are forced to wait in silence they become exponentially more likely to be overturned and lost from things like economic or internal pressure.
The Map of the Week project is one of the few instances I do really know of which have cross-over potential to the mainstream community.
Right now, at least over the last couple week I had seen some very active petitioning from the creator of Peep-mode on things like SCreddit/youtube/etc. Tied to the replies to this I can't help but notice a seed of want in the community's minds for a higher quality of goods from their custom game experiences.
It really seems like especially now, when the tournament scene is at a stand-still in its offseason that there could be a nice timing to expose things to the general Starcraft community.
This would be a really nice showcase of what actually is out there dwelling in obscurity from the talents of the mod community.
@Mozared Is there a proper channel to reach out to the mods?
A map of the week topic, wouldnt be all bad. At least to show whats out there, and not so heavily played. It doesnt have to be amazing or anything.
@Swagblanket: Go
http://www.livestream.com/sc2streamster/video?clipId=pla_340cf24c-af4b-42ff-bec1-e2e33cecb581&utm_source=lslibrary&utm_medium=ui-thumb
http://www.livestream.com/sc2streamster/video?clipId=pla_e0dae831-dba4-4f55-8061-74a26a7034a7&utm_source=lslibrary&utm_medium=ui-thumb
two videos where I and Zeldarules discussed most of the blizzcon stuff in detail (right after each day of blizzcon), look through them if you feel like it. Otherwise, just write "blizzcon" into the search bar here, you'll find a few threads/articles which Zelda and the other mods wrote.
On topic: I wouldn't mind map of the week getting restarted, but I didn't really follow the thread or anything...
Pity hivekeeper has already been covered.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Generally PM, but I'll direct them here from the Backstage forum for you.
Well, we could revive it for fun. People present their most recent completed project, talk about it (no more than 150 words) and we vote on which one we like best.
I am curious as to what other people have done.
No point to revive, you couldn't even fill the first week with a decent map.
My map's decent >.>
To me it is as much about developing the community by taking back a fraction of the popularity system, as it is showcasing what has already been accomplished.