Yeah. Everything in the game (In terms of data) is based on the game speed. For example, a movement speed of 1 means that the unit will move 1 unit forward every 1 game time second. You'll need to readjust some things in the data editor to get it to function properly.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The game time that spin at the bottom left by the mini map. is there a way to set that to real time by triggers?
@AMtrane: Go
Yes. Use the action to set the game speed and set it to "Normal."
@Nebuli2: Go
Bummer..... cause then the game play slow
@AMtrane: Go
Yeah. Everything in the game (In terms of data) is based on the game speed. For example, a movement speed of 1 means that the unit will move 1 unit forward every 1 game time second. You'll need to readjust some things in the data editor to get it to function properly.