The unit only show up when I open the left 2 die map with dependencies Left 2 Die.
How do I turn that map into a mod so I can use those units in other maps?
Didn't you create a similar thread to this before? It might have been answered there already, but anyways:
When you add the Left 2 Die mod as a dependency to your map, it only contains the assets (3d models and textures). It comes with no data because Blizzard created the data on the map itself, not on the mod.
You can either create the data yourself on your map, or you can try copying the units over from the Left 2 Die map, however that never worked properly for me, since you need to copy the data in a specific order or the vaules will not get assigned correctly.
There is a published mod with both assets and unit data, if you use this mod instead of blizzard's you can avoid some issues with blizzard's mod, like some people being unable to use the map and so on. You can find the mod by searching for Left 2 Die in the editor, I don't remember the author's name though.
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The unit only show up when I open the left 2 die map with dependencies Left 2 Die. How do I turn that map into a mod so I can use those units in other maps?
Didn't you create a similar thread to this before? It might have been answered there already, but anyways:
When you add the Left 2 Die mod as a dependency to your map, it only contains the assets (3d models and textures). It comes with no data because Blizzard created the data on the map itself, not on the mod.
You can either create the data yourself on your map, or you can try copying the units over from the Left 2 Die map, however that never worked properly for me, since you need to copy the data in a specific order or the vaules will not get assigned correctly.
There is a published mod with both assets and unit data, if you use this mod instead of blizzard's you can avoid some issues with blizzard's mod, like some people being unable to use the map and so on. You can find the mod by searching for Left 2 Die in the editor, I don't remember the author's name though.