Could some skillful guy create a 3D Box or graph, and then create stock equations for the parabola and throw drivers. Possibly there could be multiple guidance phases.
Anyway, this wouldn't have to extend to the revolver / orbit stuff to keep the complexity manageable.
I'm visualizing something like a 3D Box where a developer could select "Parabola" and then specify starting and ending points like in Paint. From there the developer could tweak the line by moving midpoints (a la paint curves).
This would make it a lot easier to achieve predictable results when designing movers. And of course it would be super awesome if there were someone genius enough to include the revolver phases and show motion across time in the 3D Box thing
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Could some skillful guy create a 3D Box or graph, and then create stock equations for the parabola and throw drivers. Possibly there could be multiple guidance phases.
Anyway, this wouldn't have to extend to the revolver / orbit stuff to keep the complexity manageable.
I'm visualizing something like a 3D Box where a developer could select "Parabola" and then specify starting and ending points like in Paint. From there the developer could tweak the line by moving midpoints (a la paint curves).
This would make it a lot easier to achieve predictable results when designing movers. And of course it would be super awesome if there were someone genius enough to include the revolver phases and show motion across time in the 3D Box thing