Heres an interesting thought :) Is it possible to obtain the current date using the Galaxy Editor and store it as a variable? Perhaps in dateline format which is a series of integers?
Figured such a function would be useful for displaying data such as:
When an achievement was earnt
Days since last play
Creating Player Ban Periods
Had a quick look but couldn't find anything in the GUI side of the editor :/
You could probably, with statistical analysis, figure out how many times the average player plays your map per day, and use that to create durations like "1 day" but it'd be readily exploitable anyways.
Blizzard commented on this I believe last year, saying they might add support for it in a future patch. I.e, query the server to find out current time / date. I personally would love this, as if you ever made an RPG map, a.k.a Pokemon, you could have it played on real time.
You could do it with a program that places the current time into a bank file, and then use the map to read it. But the user would have to run that program every time they played the map, or add it to their start up programs (which you cpuld do upon install I guess).
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Heres an interesting thought :) Is it possible to obtain the current date using the Galaxy Editor and store it as a variable? Perhaps in dateline format which is a series of integers?
Figured such a function would be useful for displaying data such as:
Had a quick look but couldn't find anything in the GUI side of the editor :/
@Cloud_Wolf: Go
Negatory.
You could probably, with statistical analysis, figure out how many times the average player plays your map per day, and use that to create durations like "1 day" but it'd be readily exploitable anyways.
TL;DR: no
Blizzard commented on this I believe last year, saying they might add support for it in a future patch. I.e, query the server to find out current time / date. I personally would love this, as if you ever made an RPG map, a.k.a Pokemon, you could have it played on real time.
Thanks for the replies guys! :)
Well, bit of a bummer I guess, but hopefully Blizzard will add that in the near future ;) I've got my fingers crossed :)
You could do it with a program that places the current time into a bank file, and then use the map to read it. But the user would have to run that program every time they played the map, or add it to their start up programs (which you cpuld do upon install I guess).