Hi all, I've a problem. I'm creating a campain, but I need to set the next maps to load. So I created the first map and setting the next map, but when I finish it, the game returns to the login screen. After, I tried to load a campain's map and it works, how it's possible? Help please.
If my memory suits me... in WC3 there was an action that, after you set the next map, would do something like "victory and next map"... it was a specific ending action... but I could be thinking of something else, it's been years...
It is possible, but I don't know exactly what the trigger is called or what should be put into the parameters to have it successfully load a map. It's apparently not possible online, but I think it might be since the map directory in the Battle.net cache folder remains constant among everyone who downloads the map. So if someone has an another map downloaded (although it won't be in a map pack or anything), it should load successfully.
I don't mess around with banks, but couldn't you save the data to a bank, then have the person "start" your next map online, and just load from that bank on the new map? it wouldn't be "smooth", aka, the player would have to find your next map, but I bet you could do it.
I was JUST thinking about doing this, but then I was like "oh wait..how do I go from map A to map B....??" I was going to try to make a legacy of the void or heart of swarm kind of thing with persistent upgrades and things..Anybody know how to do this?
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Nice ZeroAme, I think the problem people are having is getting that behavior while logged into bnet because I don't think bnet lets you d/l the 2nd map automatically... Although there are a handful of preload functions, I doubt you can pre-load a whole map... I'll have to check it out.
I tried publishing a map that does the transition, but it either isn't loading from the same directory or it just isn't loading at all. I'm wondering if looks through the cache folder.
I'm wondering is it possible to make it so that game knows to load specific map from other place than Starcraft2\Maps...?
When people load single player maps from here sc2mapster files are usually downloaded to "My downloads" or somewhere else.
Let's say that you have mission1 and mission2 in "Downloads" folder and mission1 tries to load mission2. Is it possible anyway without copying folder to Starcraft2\Maps?
Trigger from my "lobby" map. I have created dialog buttons to load missions.
Hi all, I've a problem. I'm creating a campain, but I need to set the next maps to load. So I created the first map and setting the next map, but when I finish it, the game returns to the login screen. After, I tried to load a campain's map and it works, how it's possible? Help please.
be sure to place the map you wanna change to into you maps folder in your sc2 installations path - not that one in your documents.
@PatchOne: Go
I did
I believe there is no way of doing this right now. Custom campaign support will most likely be added in a future patch.
If my memory suits me... in WC3 there was an action that, after you set the next map, would do something like "victory and next map"... it was a specific ending action... but I could be thinking of something else, it's been years...
It is possible, but I don't know exactly what the trigger is called or what should be put into the parameters to have it successfully load a map. It's apparently not possible online, but I think it might be since the map directory in the Battle.net cache folder remains constant among everyone who downloads the map. So if someone has an another map downloaded (although it won't be in a map pack or anything), it should load successfully.
Definitely something I'll be playing with soon.
I don't mess around with banks, but couldn't you save the data to a bank, then have the person "start" your next map online, and just load from that bank on the new map? it wouldn't be "smooth", aka, the player would have to find your next map, but I bet you could do it.
I was JUST thinking about doing this, but then I was like "oh wait..how do I go from map A to map B....??" I was going to try to make a legacy of the void or heart of swarm kind of thing with persistent upgrades and things..Anybody know how to do this?
Works fine for me, having both maps in c:/program files/starcraft 2/maps folder.
@ZeroAme: Go
Nice ZeroAme, I think the problem people are having is getting that behavior while logged into bnet because I don't think bnet lets you d/l the 2nd map automatically... Although there are a handful of preload functions, I doubt you can pre-load a whole map... I'll have to check it out.
@ZeroAme: Go
I tried publishing a map that does the transition, but it either isn't loading from the same directory or it just isn't loading at all. I'm wondering if looks through the cache folder.
I'm wondering is it possible to make it so that game knows to load specific map from other place than Starcraft2\Maps...?
When people load single player maps from here sc2mapster files are usually downloaded to "My downloads" or somewhere else.
Let's say that you have mission1 and mission2 in "Downloads" folder and mission1 tries to load mission2. Is it possible anyway without copying folder to Starcraft2\Maps?
Trigger from my "lobby" map. I have created dialog buttons to load missions.
This is better in "Trigger" section, right?