I added a custom xp leveling system in my map and I am having trouble figuring out how to make a trigger with the unit's level being a condition.
I need it to be something like this. Condition Units in region with level >=5 How can I achieve this?
I think I need to add a unit filter to the preset filters or set a variable as a custom unit filter based on level but im not sure what it would be called or how to do it.
I added a custom xp leveling system in my map and I am having trouble figuring out how to make a trigger with the unit's level being a condition.
I need it to be something like this. Condition Units in region with level >=5 How can I achieve this?
I think I need to add a unit filter to the preset filters or set a variable as a custom unit filter based on level but im not sure what it would be called or how to do it.
Or maybe add a unit type property?
@ajilejay: Go
levels are behavior right? Make condition <Level> behavior completed at unit >= 5... hope it helps =D
@BloodClud: Go
The problem is it is a behavior level. So is there a condition I can set for level of behavior? I can't figure out what it would be.
@ajilejay: Go
Use condition Stack Count Of Behavior On Unit - - - and then it is like: (Stack Count Of <Level> On (Triggering Unit)) >= 5 That should help =D
@BloodClud: Go
Yep that fixed it! Thanks a lot. If you know any of the answer to my questions here http://forums.sc2mapster.com/development/map-development/6287-things-i-cannot-figure-out/ I would really appreciate it.