Could someone please make the A* pathing algorithm (or a better one if you know one that will work) with a condition I can use to check if a path from point A to point B is there == true?
Note:
A* uses eight directions, but for what I need it only needs it use four direction (up, down, left, and right)
<<quote>> You can find what you search for in the advanced ai functions, it returns the distance for some specific unit to a specific point (returns an integer, -1 if there is no way). It is a gui function btw..
edit: the name is "AI Pathing Cost Unit" <</quote>>
Resolved on thehelper.net
Strange, I was expecting a response from sc2mapster before getting one from thehelper.net, way to disappoint...
<<quote>> You can find what you search for in the advanced ai functions, it returns the distance for some specific unit to a specific point (returns an integer, -1 if there is no way). It is a gui function btw..
edit: the name is "AI Pathing Cost Unit" <</quote>>
Resolved on thehelper.net
Strange, I was expecting a response from sc2mapster before getting one from thehelper.net, way to disappoint...
It seems the action no longer exists or it's name has been changed? I can't seem to find it...
Could someone please make the A* pathing algorithm (or a better one if you know one that will work) with a condition I can use to check if a path from point A to point B is there == true?
Note: A* uses eight directions, but for what I need it only needs it use four direction (up, down, left, and right)
It seems the action no longer exists or it's name has been changed? I can't seem to find it...
Could someone please make the A* pathing algorithm (or a better one if you know one that will work) with a condition I can use to check if a path from point A to point B is there == true?
Note: A* uses eight directions, but for what I need it only needs it use four direction (up, down, left, and right)
@SH4D0WS1N: Go
<<quote>>
You can find what you search for in the advanced ai functions, it returns the distance for some specific unit to a specific point (returns an integer, -1 if there is no way). It is a gui function btw..edit: the name is "AI Pathing Cost Unit" <</quote>>
Resolved on thehelper.net
Strange, I was expecting a response from sc2mapster before getting one from thehelper.net, way to disappoint...
Delete please
why delete? this is information for anyone having the same problem.
@BlinkHawk: Go
I meant to delete my post :P
We're not all-knowing :P
It seems the action no longer exists or it's name has been changed? I can't seem to find it...
It seems the action no longer exists or it's name has been changed? I can't seem to find it...
oops, thriple. calling all mods.
wtf? Is the editing system screwed up or something? I swear it's duplicating what I edit...
@ST4RKiLL3R: Go
You just have to put it into perspective.
(returns false if the path is blocked)