For all targeted abilities there is an "Ability - Target Filters" field, where you can alter which units are potential targets and which aren't. Simply add a new value in there and double click the different types you want changed. Assuming the spider mines are owned by an enemy, you would check enemy and then go from there and exclude things like structures, hidden, missiles etc. until you end up with only the desired targets allowed through the filter.
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How do you change the targets for the abillities. I want my spider mine to kill workers and my team and also me if I go close to it.
@Dhaminater: Go
For all targeted abilities there is an "Ability - Target Filters" field, where you can alter which units are potential targets and which aren't. Simply add a new value in there and double click the different types you want changed. Assuming the spider mines are owned by an enemy, you would check enemy and then go from there and exclude things like structures, hidden, missiles etc. until you end up with only the desired targets allowed through the filter.