Obviously that isn't what the Condition is called, but that's what I want it to check for. I'm trying to adjust difficulty in game by number of players. How would I do this? I am not familiar with Galaxy editor yet as I am still new to Starcraft 2. I used to use mapforge for BW and it was not that difficult to do in that.
Also, if you don't want conditions but rather Player Groups, use Player Leaves event to add/remove players from a group, whether it be Left or Playing.
Also I think this belongs in the Trigger section. Galaxy Scripting is the JASS equivalent of Warcraft III's World Editor... or in other words, a non-GUI programming language.
For each player from 1-14, check if they are human and if they are active. You can also check if a player is in a team. This is a boolean/test function (you put it into a condition). To make your life easier in testing and in the rest of the game: I suggest you add the players to player groups: like team1Group, team2Group and so on. Then counting team score and doing adjustments for colors is very easy :)
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Obviously that isn't what the Condition is called, but that's what I want it to check for. I'm trying to adjust difficulty in game by number of players. How would I do this? I am not familiar with Galaxy editor yet as I am still new to Starcraft 2. I used to use mapforge for BW and it was not that difficult to do in that.
Conditions -> And -> Status of Player.
Also, if you don't want conditions but rather Player Groups, use Player Leaves event to add/remove players from a group, whether it be Left or Playing.
Also I think this belongs in the Trigger section. Galaxy Scripting is the JASS equivalent of Warcraft III's World Editor... or in other words, a non-GUI programming language.
Member since 2010. Made the -The Thing- [Revival] game. Nostalgic of the WC3 days.
For each player from 1-14, check if they are human and if they are active. You can also check if a player is in a team. This is a boolean/test function (you put it into a condition). To make your life easier in testing and in the rest of the game: I suggest you add the players to player groups: like team1Group, team2Group and so on. Then counting team score and doing adjustments for colors is very easy :)