Hey, I have a bit of a game-breaking issue in my map.
Basically, I was testing it like you should do while making it and everything worked fine. I don't know when the issue happened, but after a long time of making terrain I decided to test out the map once again, and then I got this strange collision bug. Basically, ground units got stuck inside of buildings and could freely walk up and down cliffs. Enemy ground units are stuck where they stand as well.
Has anyone ever experienced something like this before? How can I fix this?
BTW, I tried restarting both the editor, and then afterwards the entire computer. None of that worked.
Hope anyone can help!
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
As it turns out, the issue was simply caused by me being unaware of the things I place in my map, haha!
It was good you reminded me about the pathing tab, because that made me remember how many Dynamic Pathing Fill Blockers I placed on various ledges.
Without my knowledge, as you can imagine, I had accidentally placed one in the corner of the playable terrain instead of the actual inacessable cliff. Amazing how little mistakes like that can completely ruin your game, huh?
Thanks for the help! I would probably have stayed much more confused for a longer duration without it :D
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Hey, I have a bit of a game-breaking issue in my map.
Basically, I was testing it like you should do while making it and everything worked fine. I don't know when the issue happened, but after a long time of making terrain I decided to test out the map once again, and then I got this strange collision bug. Basically, ground units got stuck inside of buildings and could freely walk up and down cliffs. Enemy ground units are stuck where they stand as well.
Has anyone ever experienced something like this before? How can I fix this?
BTW, I tried restarting both the editor, and then afterwards the entire computer. None of that worked.
Hope anyone can help!
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
go to terrain editor - now show the pathing layer, any strange things there?
@FunkyUserName: Go
Alright, I figured it out.
As it turns out, the issue was simply caused by me being unaware of the things I place in my map, haha!
It was good you reminded me about the pathing tab, because that made me remember how many Dynamic Pathing Fill Blockers I placed on various ledges. Without my knowledge, as you can imagine, I had accidentally placed one in the corner of the playable terrain instead of the actual inacessable cliff. Amazing how little mistakes like that can completely ruin your game, huh?
Thanks for the help! I would probably have stayed much more confused for a longer duration without it :D
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative