Heroes experience is not saved upon heroes' death (yes we all knew this one)
Consequences
- No point of having Heroes
Items in inventory is not saved upon heroes' death (yes we all knew this one too)
The items just drop from the hero upon death as they were wc3 units with inventories, no option for item inventory save.
Consequences
- No point of having Heroes
Heroes' vitality is saved upon Heroes' death
- When reviving the Hero the hero's vitality is set to vitality upon death
Consequences
- If the Hero has an item that gives +100 HP and dies, upon revival it will still have +100 HP even if the item was dropped. Same with any attributes that contain HP, Energy and Shield.
Hm...Might it be possible to have the hero ...not die...
I mean what if we had a trigger go off when the Heroes' HP hits 1 and they get moved to an "out box." Until a set timer moves them back to the field(with set HP amounts 100%,40%...).
I guess that wont work if you need to have them built from a building though.
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Heroes experience is not saved upon heroes' death (yes we all knew this one) Consequences - No point of having Heroes
Items in inventory is not saved upon heroes' death (yes we all knew this one too) The items just drop from the hero upon death as they were wc3 units with inventories, no option for item inventory save. Consequences - No point of having Heroes
Heroes' vitality is saved upon Heroes' death - When reviving the Hero the hero's vitality is set to vitality upon death Consequences - If the Hero has an item that gives +100 HP and dies, upon revival it will still have +100 HP even if the item was dropped. Same with any attributes that contain HP, Energy and Shield.
Otherwise Heroes are working all fine and dandy.
Heroes experience and items/inventory are not saved when you save it as a unit in a bank either, only the hp/energy.
Hm...Might it be possible to have the hero ...not die...
I mean what if we had a trigger go off when the Heroes' HP hits 1 and they get moved to an "out box." Until a set timer moves them back to the field(with set HP amounts 100%,40%...).
I guess that wont work if you need to have them built from a building though.