Hi folks,
I bet my a*s there have been other threads about this, but I was unable to find some until now. Here is what happened:
- After the popreset we find my map on page 2 and decide to play some rounds
- we find a design problem and I fix it (only an if and some arithmetics, _nothing_ else changed)
- I testplay locally, everything works fine except when I try to exit Starcraft the game freezes in the login screen 1**
- I upload the map, the map now has an empty Mode and Variant in the join custom games list. And therefore is not playable by anyone who tries to join from the list! You will get the error message: "A problem occurred while loading the map" 2**
Anyone knows this problem? Any hints highly appreciated.
BlacKcuD
1** this could later be rectivied by deleting the game's cache in the user files. wether or not this is related to my problem I do not know
2** creating a custom game myself, inviting a friend and then playing worked fine!
sorry for my bad english it is really late here :)
*UPDATE* I managed to solve the problem, however now there is a dead map in the list and my fixed one needs to work its way up again in the popularity list :-/
The "maximum team size" in the game variants(?) was too small.
I'm having the same issue. It looks like by patching I created a new slot in the game lobby listing. So I have a blank one on the first page and then on page 8 or whatever I have a new one with the right variant. No idea what has occurred.
I'm having the same issue. It looks like by patching I created a new slot in the game lobby listing. So I have a blank one on the first page and then on page 8 or whatever I have a new one with the right variant. No idea what has occurred.