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Hi,
this should be easy, but i don't exactly know how it works.
Those Blizzard maps (chef of aiur, bejeweled... etc) come with a .mod file (if you open them without it, most of the models will of course not load).
I can open this mod file through the editor, and i guess i have to save it to my pc. Where to put it then so when i open Blizzard maps they use it?
thanks,
Nite
(SC2 Installation Path)/Mods
You might need to modify the dependencies of said maps to use this local file.
Quote from Kueken531: Go(SC2 Installation Path)/Mods You might need to modify the dependencies of said maps to use this local file.
thanks, worked perfectly.
Hi,
this should be easy, but i don't exactly know how it works.
Those Blizzard maps (chef of aiur, bejeweled... etc) come with a .mod file (if you open them without it, most of the models will of course not load).
I can open this mod file through the editor, and i guess i have to save it to my pc. Where to put it then so when i open Blizzard maps they use it?
thanks,
Nite
(SC2 Installation Path)/Mods
You might need to modify the dependencies of said maps to use this local file.
thanks, worked perfectly.