I was wondering if any of you wizards at the editor knew what was going on here. The floating pillar has two shadows: the one underneath it and the one being cast to the right. I have figured out how to remove the shadow being cast to the right (Event on Actor: SetCastShadows 0). I want to remove the shadow underneath though. Do any of you know if that's possible? You can see I've removed the shadows casted to the right on the flying ramp, but the underneath one still remains
The "shadow" directly below the doodad is a projection onto the terrain built into the model which is intended to make make it blend with the ground better. To remove it, editing the m3 model would be necessary.
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Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
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I was wondering if any of you wizards at the editor knew what was going on here. The floating pillar has two shadows: the one underneath it and the one being cast to the right. I have figured out how to remove the shadow being cast to the right (Event on Actor: SetCastShadows 0). I want to remove the shadow underneath though. Do any of you know if that's possible? You can see I've removed the shadows casted to the right on the flying ramp, but the underneath one still remains
The "shadow" directly below the doodad is a projection onto the terrain built into the model which is intended to make make it blend with the ground better. To remove it, editing the m3 model would be necessary.
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"