Came across a Korean YouTuber making a tower of zealots and I literally have no clue how did they do it.
Tried putting a unit actor on top of another unit actor but that results in an error and the top zealot is invisible. "CActorUnit[Towerlot] Cannot create a CActorUnit outside of an underlying CUnit's CActorScope Try creating the actor
inside of a live unit's CActorScope or create a CActorModel instead."
Anyone's help would be appreciated. Edit: Also tried to put a model actor on top of a unit actor but the top zealot's blades does not have that "firey" effect.
Came across a Korean YouTuber making a tower of zealots and I literally have no clue how did they do it.
Tried putting a unit actor on top of another unit actor but that results in an error and the top zealot is invisible. "CActorUnit[Towerlot] Cannot create a CActorUnit outside of an underlying CUnit's CActorScope Try creating the actor
inside of a live unit's CActorScope or create a CActorModel instead."
Anyone's help would be appreciated.
Edit: Also tried to put a model actor on top of a unit actor but the top zealot's blades does not have that "firey" effect.
Search the forum for "model additions".
Alternatively do like the Xanthos in the nova campaign and rehost the host subject of the Unit type actors.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg