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I have attached a model on top of the Barracks.When the Barracks gets a specific buff, I want the model on top to start rotating for as long as the buff is there.
Any ideas how to make that work?
Probably easiest to use an invisible dummy turret that spins when a turret is applied by the behaviour.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I have attached a model on top of the Barracks.
When the Barracks gets a specific buff, I want the model on top to start rotating for as long as the buff is there.
Any ideas how to make that work?
Probably easiest to use an invisible dummy turret that spins when a turret is applied by the behaviour.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg