I've never used it before, but maybe try using the Resource Restore Bonus field in the Modify Unit effect type? If that works as I'm assuming it does I guess you would have it be the periodic effect of a behavior which you put on the mineral fields and geysers.
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Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
You can use Modify Unit effects (Effect: Resource Restore Bonus field) to add resources to a resource patch so you would just need a Buff behaviour with a periodic effect.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
How would I make Mineral Fields and Vespene Geysers slowly regenerate resources?
I've never used it before, but maybe try using the Resource Restore Bonus field in the Modify Unit effect type? If that works as I'm assuming it does I guess you would have it be the periodic effect of a behavior which you put on the mineral fields and geysers.
Looking for feedback on my custom races extension mod called "Scion Custom Races (Mod)"
You can use Modify Unit effects (Effect: Resource Restore Bonus field) to add resources to a resource patch so you would just need a Buff behaviour with a periodic effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to Solstice245:
Nevermind I found it.
I believe I've gotten it to work the way I wanted it, too, thanks guys!