As the title says it, i making a shape charge torpedo. Basically when impacts with a target it detonates but beside the regular detonation it's also fires off a beam AoE. Now all this works, except for one mayor part. The torpedo detonation always looks south, no matter what the missile direction was, or what was the hero direction.
The set facing flag was set in the spawn unit ( Detonation is spawned as a unit )
Hello there.
As the title says it, i making a shape charge torpedo. Basically when impacts with a target it detonates but beside the regular detonation it's also fires off a beam AoE. Now all this works, except for one mayor part. The torpedo detonation always looks south, no matter what the missile direction was, or what was the hero direction.
The set facing flag was set in the spawn unit ( Detonation is spawned as a unit )
Probably needs some SOp to orientate itself?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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