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Hey Community,
i need to make two spells "Add Transfer Target" , "Remove Transfer" but dont know how to solve it in data editor.
I want to transfer Energy from 1 Tower to another, Generator -> Bridge Tower -> Dmg making Tower.
Could someone of you help me please :)?
Thank you and merry christmas :D
Just look at the Viper spell - it pretty much does exactly this. Just change the life value to energy.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
Is it multiple times castable?
Look at my powerline demo map for a basis.
https://www.sc2mapster.com/projects/the-assets-of-evil/files/2499324
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I dunno wether search effects are needed for :D
just possibility to add one target or remove one, max 5 targets added.
I think create Healer is good :).
Is there a possibility, that i add validators and the healer check it every period but:
If they are false - one, or both it shouldnt remove the healer.
->No casting and just start again/go on ?
Thanks for your help :)
The search is just for visuals to connect the lines. The power user behaviour can add vital regen so no need for a create healer.
Hey Community,
i need to make two spells "Add Transfer Target" , "Remove Transfer" but dont know how to solve it in data editor.
I want to transfer Energy from 1 Tower to another, Generator -> Bridge Tower -> Dmg making Tower.
Could someone of you help me please :)?
Thank you and merry christmas :D
Just look at the Viper spell - it pretty much does exactly this. Just change the life value to energy.
<Click Here> To See My Epic Single Player Campaign (LifeForceCampaign.com)
Is it multiple times castable?
Look at my powerline demo map for a basis.
https://www.sc2mapster.com/projects/the-assets-of-evil/files/2499324
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I dunno wether search effects are needed for :D
just possibility to add one target or remove one, max 5 targets added.
I think create Healer is good :).
Is there a possibility, that i add validators and the healer check it every period but:
If they are false - one, or both it shouldnt remove the healer.
->No casting and just start again/go on ?
Thanks for your help :)
The search is just for visuals to connect the lines. The power user behaviour can add vital regen so no need for a create healer.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg