The Zealot - Purifier has a passive ability called Reconstruction. It also has a passive command card that explains how the ability works.
I have created a requirement that makes the ability require a specific upgrade. When the upgrade is researched, the passive ability works. This is fine.
The problem is that my requirement refuses to "grey" the passive command card. I want it to look as if the passive ability is not activated until the upgrade is researched. Just as an activated ability would look like when the upgrade is not researched, for example Stimpack.
This should be easy, but it refuses to work... >.<
Passive command card buttons are just dummy buttons to give a UI tooltip like the locked abilities for commanders in coop. Reconstruction is actually caused by a Buff behaviour that prevents death using a damage response and uses an Issue Order effect to order a Morph ability to be used to morph into the broken unit state.
Is your requirement under the Use folder?
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
The Zealot - Purifier has a passive ability called Reconstruction. It also has a passive command card that explains how the ability works.
I have created a requirement that makes the ability require a specific upgrade. When the upgrade is researched, the passive ability works. This is fine.
The problem is that my requirement refuses to "grey" the passive command card. I want it to look as if the passive ability is not activated until the upgrade is researched. Just as an activated ability would look like when the upgrade is not researched, for example Stimpack.
This should be easy, but it refuses to work... >.<
Any ideas?
Passive command card buttons are just dummy buttons to give a UI tooltip like the locked abilities for commanders in coop. Reconstruction is actually caused by a Buff behaviour that prevents death using a damage response and uses an Issue Order effect to order a Morph ability to be used to morph into the broken unit state.
Is your requirement under the Use folder?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg