I've been using the Test Document button to test my mod, I like how it is very fast compared to publish -> launch SCII -> create a game. I found out that setting File -> Preferences -> Test Document -> Use Fixed Random Seed -> 5 gives me Protoss every time etc, but there's never any AI players on the test document so I can't do things like test any effects that require an enemy target / multiple enemy targets to properly test. Is there a way to do this?
Maybe add some triggers (only activated during offline test games) that spawn some units for you. You could even make a nice UI for it and have some presets.
I've been using the Test Document button to test my mod, I like how it is very fast compared to publish -> launch SCII -> create a game. I found out that setting File -> Preferences -> Test Document -> Use Fixed Random Seed -> 5 gives me Protoss every time etc, but there's never any AI players on the test document so I can't do things like test any effects that require an enemy target / multiple enemy targets to properly test. Is there a way to do this?
Maybe add some triggers (only activated during offline test games) that spawn some units for you. You could even make a nice UI for it and have some presets.
Apart from that you could just edit the map you're using to test on and add some pre-placed units, or use the test cheats available: https://gist.github.com/anonymous/e6185aec19f0a6c45e2bbb48bf3695c6 There are also actor cheats: http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/actor/
Thanks for the detailed reply!