What basically happened was that the model MedicHeal.m3 didn't fit to how I was trying to use the attack animation. I used 2 actors to apply this:
1) Attack actor
2) Beam(Simple) actor
The attack actor was trying to call the beam and the beam was assigned to the model MedicHeal.m3, however the way Blizzard implemented the model I felt that it didn't really needed the beam actor, so I just used the Attack actor and it worked!
I also was trying to mimic the heal of the medic using the MedivacBeam.m3 model as an attack but this time i used both the Attack actor then the Beam(Simple) actor and it also worked!
I didn't used the Art:Missile
I'll place it in this link, if anyone wants to see it.
And also, I did this trying to also mimic the Archon attack but on the medic.
You will need to change the Medic's weapon manually in order to see the different attacks.
I keep getting this error whenever my medic attacks a unit. How do I solve it?
Would need to see how the events are set up to answer that one.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Sure! I also linked the Model it's trying to link to, if it's of any help.
Checked your Action actor has nothing set in the Art: Missile field?
Also how you trying to model swap it?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
What basically happened was that the model MedicHeal.m3 didn't fit to how I was trying to use the attack animation. I used 2 actors to apply this:
1) Attack actor
2) Beam(Simple) actor
The attack actor was trying to call the beam and the beam was assigned to the model MedicHeal.m3, however the way Blizzard implemented the model I felt that it didn't really needed the beam actor, so I just used the Attack actor and it worked!
I also was trying to mimic the heal of the medic using the MedivacBeam.m3 model as an attack but this time i used both the Attack actor then the Beam(Simple) actor and it also worked!
I didn't used the Art:Missile
I'll place it in this link, if anyone wants to see it.
And also, I did this trying to also mimic the Archon attack but on the medic.
You will need to change the Medic's weapon manually in order to see the different attacks.
https://www.dropbox.com/s/7uy2mffgs0j10xo/Abilities.SC2Map?dl=0
Yeah the medivac dual heal beam is not how to go about making a beam weapon. It has a lot of legacy stuff from WOL when the game worked differently.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Well, I just wanted to practice that's all, just wanted to see if I can create what I had in mind.