What i wanted to do is make a unit, say marine, only able to move in the direction it is facing. Reason for this is because i am trying to make a mod that give you the ability to "flank" your opponents. I can lower the "Turning speed" down to a crawl but the unit will still "move" across the map at an angle. I am not to sure how to keep the unit stationary, then turn, then move and NOT run sideways, lol. Any suggestions? really stumped on this one~
I would need more details as to what you want to achieve.
The best way i can describe it as when i turn the "Rate of Turn" down on my Marine and then click attack at a 90 degrees from what he is currently facing. like he is facing -> but i want him to turn ^ before he moves from his current location. what i am getting now is Facing to the right while walking pretty much sideways do to slow "Turning Speed".
->
->
->
/
/
^
Goal is to go from -> to ^ without any x or y movement. Stationary.
What i wanted to do is make a unit, say marine, only able to move in the direction it is facing. Reason for this is because i am trying to make a mod that give you the ability to "flank" your opponents. I can lower the "Turning speed" down to a crawl but the unit will still "move" across the map at an angle. I am not to sure how to keep the unit stationary, then turn, then move and NOT run sideways, lol. Any suggestions? really stumped on this one~
So you want to limit the arc the unit can move towards (like the Location Arc validator does)?
Stationary then turn???
If you look at my walker or turn sensor demo map, I make it stand still while turning. I would need more details as to what you want to achieve.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Facing to the right while walking pretty much sideways do to slow "Turning Speed".
Goal is to go from -> to ^ without any x or y movement. Stationary.
Hope this helps some, lol.
Under the Units data type the Turn Before Moving flag might be what you want.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
:O - yea that's it. haha the stuff you never see in front of your face. thanks. :D