is it possible, to modify/change the attack priority value of a unit via behavior/effect.
e.g. a unit has 0 energy -> attack priority is set from 20 to 15.
i cannot find anything relating in 'modify unit' effect or behavior 'buff'
if it is possible. how? if not. is there a different leading to the same result?
Generate Threat and Suppress Threat buff flags should work for messing with attack priority, Suppress Threat will probably give the unit minimal priority but it won't cause it to be totally ignored.
is it possible, to modify/change the attack priority value of a unit via behavior/effect. e.g. a unit has 0 energy -> attack priority is set from 20 to 15. i cannot find anything relating in 'modify unit' effect or behavior 'buff'
if it is possible. how? if not. is there a different leading to the same result?
@IcyJay: Go
Generate Threat and Suppress Threat buff flags should work for messing with attack priority, Suppress Threat will probably give the unit minimal priority but it won't cause it to be totally ignored.
WORKS! thanks
Also using a Target Sorts on any weapons/AI/Search Area effects also can help.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg