I want to make a turret ability for my heroes that auto-attacks nearby enemies, but still allows the hero to use his original attack. Is there a way to do this, I've tried to add them both but he will only use 1 type of weapon at a time. any info will be appreciated, demon
Under the weapon itself you find various options near the bottom like Only Fire At Attack Target. Also the Stats - Backswing of weapons prevent any other firing for that duration. I advise you base your second weapon on the diamond back weapon.
As far as your ability goes use a Behavior type ability to apply a Buff that adds both the weapon and the turret.
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I want to make a turret ability for my heroes that auto-attacks nearby enemies, but still allows the hero to use his original attack. Is there a way to do this, I've tried to add them both but he will only use 1 type of weapon at a time. any info will be appreciated, demon
Under the weapon itself you find various options near the bottom like Only Fire At Attack Target. Also the Stats - Backswing of weapons prevent any other firing for that duration. I advise you base your second weapon on the diamond back weapon.
As far as your ability goes use a Behavior type ability to apply a Buff that adds both the weapon and the turret.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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