Hi, i tryed make some ballistic shells. For tank in siege mode was selected marauder's attack. In units for "Maradeur's granades" i found "moving procedures" and changed "following" to "ballistic", but shells become too slow, for example - http://www.multiupload.com/SK0WI0E2NR
How increase speed or make correct ballistic move for shells?
Sincerely, one hell of a book to read... But changing the missile from following to ballistic is not enough to give you what you want. You need to change the acceleration, the top, speed and min speed. Also, changing the arc of fire and the allowed time for missile travelling will change it's speed... It's actually quite complicated, I suggest you to base you attack of the tychus grenade missile mover. I use it as a reference for ballistic movers.
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Hi, i tryed make some ballistic shells. For tank in siege mode was selected marauder's attack. In units for "Maradeur's granades" i found "moving procedures" and changed "following" to "ballistic", but shells become too slow, for example - http://www.multiupload.com/SK0WI0E2NR
How increase speed or make correct ballistic move for shells?
http://us.battle.net/sc2/en/game/maps-and-mods/tutorials/missile-movers/
Sincerely, one hell of a book to read... But changing the missile from following to ballistic is not enough to give you what you want. You need to change the acceleration, the top, speed and min speed. Also, changing the arc of fire and the allowed time for missile travelling will change it's speed... It's actually quite complicated, I suggest you to base you attack of the tychus grenade missile mover. I use it as a reference for ballistic movers.