hey
i duplicatet the drop pod from mule i set the requiremnt to visible now the problem if the ability starts from my structure it works with requiremnt but i f start it from an unit i can place the unit where ever i want
Alright so I think that what you mean is that you gave the calldown ability to a building. Then you moved it to a civilian, but when you gave it to a civilian, one of the validators didn't work? (The one that checks and makes sure that the target is visible)
If this is the case, then one of the validators is messed up. Make sure that the validator that checks and makes sure that the target point is in a visible location is attached to your ability, it is possible it somehow got un-linked when you moved it. This is definitely a validator issue.
FYI if something like this happens where you want something to happen but it doesn't work, try and figure it out. You will never learn if you give up.
hey i duplicatet the drop pod from mule i set the requiremnt to visible now the problem if the ability starts from my structure it works with requiremnt but i f start it from an unit i can place the unit where ever i want
dont know what couses the problem
no oone knows?
Maybe because the unit can move to that location unlike the structure?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
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i dont know u saw the problem i can calldown an civilian on any visible place if i press at non visible it says need to target visible
so my civilian got exact the same ability but when i press on not visible place it dont says anything and drops
realy confusing
i think if no one knows why i will add these call down abilitys to the armory building
I'm not quite sure I understand, you want to have a ability based on the MULE calldown but it calls down a building instead?
Alright so I think that what you mean is that you gave the calldown ability to a building. Then you moved it to a civilian, but when you gave it to a civilian, one of the validators didn't work? (The one that checks and makes sure that the target is visible)
If this is the case, then one of the validators is messed up. Make sure that the validator that checks and makes sure that the target point is in a visible location is attached to your ability, it is possible it somehow got un-linked when you moved it. This is definitely a validator issue.
FYI if something like this happens where you want something to happen but it doesn't work, try and figure it out. You will never learn if you give up.
Great to be back and part of the community again!
no validators or stuff are changed only the caster unit
no it calls down an unit but this unit has state building
and yes i dont give up i just change to what works bether at the moment becouse i got so much stuff to do