Trying to get the Devil Dog to play the "Stand Ready" animation but it seems that it's bugging out hard... when triggered in-game, it lasts for a random amount of time or doesn't fire at all. Other unit animations are working just fine for me and I am able to dictate their blending times and durations. Anyone else run across this problem or a similar one? Or found a way to work around this error?
Trying to get the Devil Dog to play the "Stand Ready" animation but it seems that it's bugging out hard... when triggered in-game, it lasts for a random amount of time or doesn't fire at all. Other unit animations are working just fine for me and I am able to dictate their blending times and durations. Anyone else run across this problem or a similar one? Or found a way to work around this error?
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