Would it be possible to use the Wall Docking Bay doodad as a bridge? I mean, so that it is walkable. I've tried doing it the way that one would make a bridge work but that seems to not be working, either that or I'm doing it wrong.
Under the doodads you will find a field called Actor - Footprint, change this to an appropriate footprint (note you may have to adjust the Shape - Borders field of the footprint editor manually using raw data because it is buggy). Then under your doodad actor you need to go to Hosting - Host Site Operations - Operations and insert a Site Operation (Explicit Rotation) SOp actor to turn it the right way.
Would it be possible to use the Wall Docking Bay doodad as a bridge? I mean, so that it is walkable. I've tried doing it the way that one would make a bridge work but that seems to not be working, either that or I'm doing it wrong.
Anyone have any ideas?
Under the doodads you will find a field called Actor - Footprint, change this to an appropriate footprint (note you may have to adjust the Shape - Borders field of the footprint editor manually using raw data because it is buggy). Then under your doodad actor you need to go to Hosting - Host Site Operations - Operations and insert a Site Operation (Explicit Rotation) SOp actor to turn it the right way.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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