I added a ghost attack fire model instead of the normal marine fire model to the weapon when firing. The unit is allowed to move around while fire and the problem come that the fire model stop on spot and dont follow the riffle when it moves away with make it look very weird. Is there some fields i can adjust to fix this?
I added a ghost attack fire model instead of the normal marine fire model to the weapon when firing. The unit is allowed to move around while fire and the problem come that the fire model stop on spot and dont follow the riffle when it moves away with make it look very weird. Is there some fields i can adjust to fix this?
Tried adding a SOp to the Model actor used for the launch model or one of the other launch related fields?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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