Long story short, I'm using the sc1mod where the carrier sounds are replaced with the old sounds from SC1. I like the sounds from SC2 better, so I used the command to reset the sound to parent, and I have the list of sounds from WoL, as expected. Yet when I try to save the data, I get the following:
"Unable to move existing archive [something in French about a process and an archive that can't be moved because it's used by something else]: C:\Program Files\StarCraft II\Mods\SC1mod.SC2Mod"
I had that sort of message before when I tested a map, alt-tab'd to make a change and tried to save without leaving SC2 first, but here the mod is the only open thing I have.
I can reset the sounds on each of the map that uses the mod, no problem at all, but I can't save the changes if I make them in the mod itself. Any explanation?
Long story short, I'm using the sc1mod where the carrier sounds are replaced with the old sounds from SC1. I like the sounds from SC2 better, so I used the command to reset the sound to parent, and I have the list of sounds from WoL, as expected. Yet when I try to save the data, I get the following: "Unable to move existing archive [something in French about a process and an archive that can't be moved because it's used by something else]: C:\Program Files\StarCraft II\Mods\SC1mod.SC2Mod"
I had that sort of message before when I tested a map, alt-tab'd to make a change and tried to save without leaving SC2 first, but here the mod is the only open thing I have.
I can reset the sounds on each of the map that uses the mod, no problem at all, but I can't save the changes if I make them in the mod itself. Any explanation?
Thanks!
Same for me !