Hi,
I created an ability that should act as an tornado.
Basicly I used a Create Persistent Effect (Period count: 336, period duration 0.0625) that uses an Search Area Effect to find units in a radius.
This uses an Set Effect (for additional stuff in the future) which uses again a Create Persistent Effect (Period Count: 1, period duration 0.05)
Important for me is the offset of the last Persistent effect because this is where my Force Effect should pull the unit.
I try to create a force moving units around the center and slowly inwards. But somehow I cant get it right? I attached my test-map and a Picture of my idea (badass Paint skills) . Could someone take a look?
Hi, I created an ability that should act as an tornado.
Basicly I used a Create Persistent Effect (Period count: 336, period duration 0.0625) that uses an Search Area Effect to find units in a radius.
This uses an Set Effect (for additional stuff in the future) which uses again a Create Persistent Effect (Period Count: 1, period duration 0.05)
Important for me is the offset of the last Persistent effect because this is where my Force Effect should pull the unit.
I try to create a force moving units around the center and slowly inwards. But somehow I cant get it right? I attached my test-map and a Picture of my idea (badass Paint skills) . Could someone take a look?
Solved: setting the force location was wrong