I have been trying to lock camera height to a custom camera (camera 001) without locking side to side scrolling.
So far the only option that locks camera height is using lock camera trigger, but then I am unable to look around map.
I have tried removing zoom levels of camera 001 and default camera, no affect.
I tried setting the same zoom value and attack angle for camera 001 and default, no affect.
I also tried setting the Camera>camera 001>modify properties>Depth of field(+ and -) to equal values. Still no change.
Please help, I would appreciate anything that works, even if its a workaround.
I have been trying to lock camera height to a custom camera (camera 001) without locking side to side scrolling. So far the only option that locks camera height is using lock camera trigger, but then I am unable to look around map. I have tried removing zoom levels of camera 001 and default camera, no affect. I tried setting the same zoom value and attack angle for camera 001 and default, no affect. I also tried setting the Camera>camera 001>modify properties>Depth of field(+ and -) to equal values. Still no change. Please help, I would appreciate anything that works, even if its a workaround.
Edit your camera under the Cameras data type and them get it to be used by the Terrain Types data type.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg