You tried Site actors? Those can be used to determine the launch points of missiles. They can also be used if you have an attachment launching the projectile.
Yes I have done the site actors for the launch point.
The site actors to linked to the turret model and they are using the sopattachweapon site operaion.
So the lauch site is the new one i made and it's site op is to attach to the weapon attachment point (which i checked in the model previewer and it exists)
What seems to be the issue is the attachment - lauch attachment query + and its fall back is the center. I however changed that to turret z as well and that didn't fix it.
I'm totally out of ideas at this point can I get some help here?
Thanks!
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Howdy,
I'm having an issue with my attack actors.
These are for my boats in WW2 Diplo and I'm having an issue where the launch asset model is appear at the wrong place.
The unit itself is a barracks and the turrets are the siege tank sieged mode as a modeladdition.
Everything works great save the fact that the lauch asset is comming from the front of the barracks not the turrets themselves.
Can anyone help me here?
Thanks!
You tried Site actors? Those can be used to determine the launch points of missiles. They can also be used if you have an attachment launching the projectile.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yes I have done the site actors for the launch point.
The site actors to linked to the turret model and they are using the sopattachweapon site operaion.
So the lauch site is the new one i made and it's site op is to attach to the weapon attachment point (which i checked in the model previewer and it exists)
What seems to be the issue is the attachment - lauch attachment query + and its fall back is the center. I however changed that to turret z as well and that didn't fix it.
I'm totally out of ideas at this point can I get some help here?
Thanks!