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Just a quickie, basically i want to convert the two liner script to data.
UnitCreate(1, "HelperPoint", c_unitCreateIgnorePlacement, UnitGetOwner(EventUnit()), EventUnitTargetPoint(), 0.0); UnitIssueOrder(EventUnit(), OrderTargetingUnit(AbilityCommand("attack", 0), UnitLastCreated()), c_orderQueueAddToEnd);
Which i suppose translates into the effects, Create Unit and Issue Order. However am not sure how to make Issue Order target the previously created unit.
Any takers?
The create unit effect has a field called "Create Effect", just add your issue order there. The created unit is the "target", for the effect used.
Thanks :-)
Just a quickie, basically i want to convert the two liner script to data.
Which i suppose translates into the effects, Create Unit and Issue Order. However am not sure how to make Issue Order target the previously created unit.
Any takers?
The create unit effect has a field called "Create Effect", just add your issue order there. The created unit is the "target", for the effect used.
Thanks :-)