I want to make a move ability that works like normal- moves the unit to desired location, but with a twist: I want it to play the walk animation for the unit in reverse and have the unit walk to the location but facing the opposite direction.
Basically, have the character walk backwards. I want the unit to walk backwards and be able to shoot its weapons forwards at the same time.
Is it possible?
1. Reverse animation- Is there a way to export a units model and animation reverse the frames and import it back?
2. Change Move ability- move unit to desired location while keeping units' facing angle the same. (facing 0 degrees while walking towards a point 180 degrees.)
It might be Possible by adding some things to the Actor of the unit. And making it possible for the Ability to walk meanwhile, there should be a flag for it to make it that way. I don't know realy how to find Movement in the Actor, will look into it.
I want to make a move ability that works like normal- moves the unit to desired location, but with a twist: I want it to play the walk animation for the unit in reverse and have the unit walk to the location but facing the opposite direction.
Basically, have the character walk backwards. I want the unit to walk backwards and be able to shoot its weapons forwards at the same time.
Is it possible?
1. Reverse animation- Is there a way to export a units model and animation reverse the frames and import it back?
2. Change Move ability- move unit to desired location while keeping units' facing angle the same. (facing 0 degrees while walking towards a point 180 degrees.)
Thanks,
It might be Possible by adding some things to the Actor of the unit. And making it possible for the Ability to walk meanwhile, there should be a flag for it to make it that way. I don't know realy how to find Movement in the Actor, will look into it.
For point number 2 try attaching the model to a turret since you can get those to face away from the direction of movement.
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