Hi there.
This tutorial is pretty well made and quite useful, yet i've got a problem adapting the system to suit my needs.
I'm trying to have a building that can recruit units that follow around other units using the Bovine Warptroopers' example.
I tried doing the following so far:
-Created Unit:
Name: Marine
Duplicate of a normal Space-Marine + Behaviour Escort
-Created Unit:
Name: Basic Truck
Attributes: Mechanical, Armored
The doodad as unit. Can move and all that, but not attack - that's what the escorts are for.
-Created a behaviour buff:
Name: Escort
Phase: 2
Effect Initial: Escort Search Area
Effect Periodic: Escort Set
So the idea is to basically have the marine initially search for the truck unit and apply the Forward effect for the first time. Then it would always refer to that unit via Keep Going and hold onto the truck.
Yet, that doesn't work.
What happens is that the marines do find the point where the truck stood initially, but when i move the truck, the marines will keep escorting that point, so it would look like they were dancing around that spot. And sometimes they go even further than i thought they would...
However, i hope you can help me point out my mistake.
Thanks in advance,
ParanoidPenguin
why dont u give the truck the ability to make the units spawn and make an link to the building where u want the ability to be purchased so u can use exactly the warptroopers tutorial without changes then move this works i know that
all u need to do is an dummy ability on the mainbuilding that links u to the truck
becouse i think this only works with the caster unit ? or maybe u just did something wrong in ur settup
like the issue order says taget point and not target unit or what ever
The problem is, that it is mandatory that the building is doing the recruitment, so giving the ability to the truck is not a viable option.
I guess there is some sort of error in it concerning the targetunit/caster/targetpoint thing, which i just can't figure out. That's why i'm asking around here, so a more experienced one can help me point out that mistake.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Porting my question from this thread over in the tutorials section.
For those who don't want to read through the thread, here's my post:
why dont u give the truck the ability to make the units spawn and make an link to the building where u want the ability to be purchased so u can use exactly the warptroopers tutorial without changes then move this works i know that all u need to do is an dummy ability on the mainbuilding that links u to the truck becouse i think this only works with the caster unit ? or maybe u just did something wrong in ur settup
like the issue order says taget point and not target unit or what ever
The problem is, that it is mandatory that the building is doing the recruitment, so giving the ability to the truck is not a viable option.
I guess there is some sort of error in it concerning the targetunit/caster/targetpoint thing, which i just can't figure out. That's why i'm asking around here, so a more experienced one can help me point out that mistake.