how do i give a specific unit another units actor? like make a hole new unit and all that, im not sure how to give units actors, there is no copy paste button xD
Duping actors is known to be imperfect. The events are often messed up eg collossus weapon and spine crawler. In general you want on unit birth the actor is created and on unit death it is destroyed. You also should consider linking the attack ability to the attack animations if the model used has one.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
how do i give a specific unit another units actor? like make a hole new unit and all that, im not sure how to give units actors, there is no copy paste button xD
Duping actors is known to be imperfect. The events are often messed up eg collossus weapon and spine crawler. In general you want on unit birth the actor is created and on unit death it is destroyed. You also should consider linking the attack ability to the attack animations if the model used has one.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
what if the actor that i want is already a unit? just not controllable? how could i make him usable (he is an SS_ unit)
@Conradjd: Go
Usually, the "not controllable" part is set at the unit, not at the actor. Just have a look at the unit's "Flags" field.
Note, that for most SS_units, the display for HP bars etc is toggled of, this can be changed at the actor.
You can always copy a bunch of values from a "normal" unit / unit actor to make them behave similar.
@Kueken531: Go
ya that is what i wanted, to make them behave similar, but i have no idea how to do that.