For some odd reason all my units that I created before the 1.5 editor patch begin to ignore the attribute bonuses on the damage effect of their weapons.
I have a bigger problem with just the negative attribute bonuses than the positive ones, and so the effect ignores them.
How are you testing that the bonus is being ignored? Is it not showing up in the tooltip, or are you doing tests by attacking, or what? Also, is the damage splash damage or direct damage?
Damage is direct, and I'm using the Nova unit's regular attack by having a negative bonus on robotic units. I've tested in-game with other people, and it has done full damage ignoring the negative bonus. I used a duped weapon to counter this instead.
For some odd reason all my units that I created before the 1.5 editor patch begin to ignore the attribute bonuses on the damage effect of their weapons.
I have a bigger problem with just the negative attribute bonuses than the positive ones, and so the effect ignores them.
Did this happen to anyone else?
@Vietman: Go
How are you testing that the bonus is being ignored? Is it not showing up in the tooltip, or are you doing tests by attacking, or what? Also, is the damage splash damage or direct damage?
@TrenchaunT: Go
Damage is direct, and I'm using the Nova unit's regular attack by having a negative bonus on robotic units. I've tested in-game with other people, and it has done full damage ignoring the negative bonus. I used a duped weapon to counter this instead.
But is there another way?
Are you using any dependancies? And if so have they all been updated to 1.5?
@Kirle: Go
I am using all the local dependencies, but the other mods that I added don't include the local dependencies within them.