Hey guys, I've ran into something strange and I'm not sure if it's me messing things up or a known bug.
So I've created a weapon that targets a point right and has a missile launch. Putting the weapon with a scan range on a unit works fine. But when I try to order the unit to Attack a point via Triggers, nothing happens. If I use a trigger to execute an Effect at point it works like it should but makes things harder to manage in my map.
So I guess in short, does trigger order issuing not work on Weapons targeting Points?
So you are issuing the Attack order to your unit? To point A? And it won't fire the weapon?
You will not be able to have your unit use his weapon if there is no nearby target to acquire and shoot. When you order(in game) your unit to attack move to a location and there are no enemies between your unit and its destination, the unit will just move there. You cannot "attack ground" like a catapult or whatever. This is what is happening through your trigger.
You are most likely going to have to create an ability that emulates shooting at X distance infront of itself, and then issue an order to use your ability at unit/location.
Hey guys, I've ran into something strange and I'm not sure if it's me messing things up or a known bug.
So I've created a weapon that targets a point right and has a missile launch. Putting the weapon with a scan range on a unit works fine. But when I try to order the unit to Attack a point via Triggers, nothing happens. If I use a trigger to execute an Effect at point it works like it should but makes things harder to manage in my map.
So I guess in short, does trigger order issuing not work on Weapons targeting Points?
@Dustin374: Go
So you are issuing the Attack order to your unit? To point A? And it won't fire the weapon?
You will not be able to have your unit use his weapon if there is no nearby target to acquire and shoot. When you order(in game) your unit to attack move to a location and there are no enemies between your unit and its destination, the unit will just move there. You cannot "attack ground" like a catapult or whatever. This is what is happening through your trigger.
You are most likely going to have to create an ability that emulates shooting at X distance infront of itself, and then issue an order to use your ability at unit/location.
@BorgDragon: Go
I was afraid that'd be the problem, guess I'll have to think of a different way to go about this, thanks borg!