So I want this buildning to only be buildable on minerals, is there anyway i could do this?
I looked though the "Footprint (Vespene Gayser)" too see if i could just edit it to work on minerals but couldnt find where it defined where it could be built
So if you might know if its possible and ifso, how? i would love to know!
I did it, can probably be done better ways but, I duplicated the vespene geysir and a refinery and changed their models to raw mineral field and the building i wanted to be built on the mineral field. Then i changed some values i can't remember, just some simple so it would give minerals in stead of gas and so on. Shouldn't be to hard, since I figured it out by meself;) Good Luck
To define where a building is built, use "placement footprint", i'm not sure how you can make a mineral footprint from vespene gayser, but it should be in the footprint editor. (what you need to edit is the 3x3 capped geyser)
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Hey
So I want this buildning to only be buildable on minerals, is there anyway i could do this?
I looked though the "Footprint (Vespene Gayser)" too see if i could just edit it to work on minerals but couldnt find where it defined where it could be built
So if you might know if its possible and ifso, how? i would love to know!
Thanks in advance!
@KimmysCurse: Go
I did it, can probably be done better ways but, I duplicated the vespene geysir and a refinery and changed their models to raw mineral field and the building i wanted to be built on the mineral field. Then i changed some values i can't remember, just some simple so it would give minerals in stead of gas and so on. Shouldn't be to hard, since I figured it out by meself;) Good Luck
@KimmysCurse: Go
To define where a building is built, use "placement footprint", i'm not sure how you can make a mineral footprint from vespene gayser, but it should be in the footprint editor. (what you need to edit is the 3x3 capped geyser)